Future Projects
I'm currently working on a small game sound design project using Pure Data, libpd and Unity. My plan is to create procedural generated sounds in a world that changes between dark and light, cause sounds and music to reverse and change in tonal qualities. I want to create a fully automated sound design the game which will change settings and the sound based on surfaces, background, proximity to enemies and velocity of the character. Through this project I am also learning to code in C#. I will be writing a blog on the work to keep track of my progress, thoughts and findings, which I will link here soon.